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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
208ba1dde2b9a4d31446ace2bba8f0d641d2e300
ryujinx
/
Ryujinx.Graphics.Gpu
/
Engine
History
gdkchan
04dce402ac
Implement a fast path for I2M transfers (
#2467
)
2021-07-12 16:48:57 -03:00
..
Compute
Implement a fast path for I2M transfers (
#2467
)
2021-07-12 16:48:57 -03:00
Dma
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
GPFifo
Implement a fast path for I2M transfers (
#2467
)
2021-07-12 16:48:57 -03:00
InlineToMemory
Implement a fast path for I2M transfers (
#2467
)
2021-07-12 16:48:57 -03:00
MME
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
Threed
Implement a fast path for I2M transfers (
#2467
)
2021-07-12 16:48:57 -03:00
Twod
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
Types
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
ConditionalRenderEnabled.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
DeviceStateWithShadow.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
MmeShadowScratch.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
SetMmeShadowRamControlMode.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
ShaderTexture.cs
Fix image binding format (
#1625
)
2020-10-20 19:03:20 -03:00