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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
182d716867ae477c2b15a5332430dc2641fa1cc3
ryujinx
/
Ryujinx.HLE
/
Gpu
/
Engines
History
gdkchan
182d716867
Remove artificial call count limit for EndGl (
#357
)
2018-08-16 20:45:00 -03:00
..
INvGpuEngine.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
MacroInterpreter.cs
Remove artificial call count limit for EndGl (
#357
)
2018-08-16 20:45:00 -03:00
NvGpuEngine2d.cs
Support deswizzle of sparse tiled textures and some frame buffer fixes (
#275
)
2018-07-19 02:30:21 -03:00
NvGpuEngine2dReg.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
NvGpuEngine3d.cs
More flexible memory manager (
#307
)
2018-08-15 15:59:51 -03:00
NvGpuEngine3dReg.cs
Low level graphics API prerequisites (
#319
)
2018-08-10 01:09:40 -03:00
NvGpuEngine.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
NvGpuEngineDma.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
NvGpuEngineDmaReg.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
NvGpuFifo.cs
Reset cache on command buffer execution instead of sync calls (
#341
)
2018-08-14 22:27:05 -03:00
NvGpuFifoMeth.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
NvGpuMethod.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00