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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
17a1cab5d29787f3b41f40a69b530dae4e3cb25f
ryujinx
/
Ryujinx.Graphics.Gpu
/
Shader
/
DiskCache
History
gdkchan
17a1cab5d2
Allow SNorm buffer texture formats on Vulkan (
#3957
)
...
* Allow SNorm buffer texture formats on Vulkan * Shader cache version bump
2022-12-04 15:36:03 -03:00
..
BackgroundDiskCacheWriter.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
BinarySerializer.cs
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
CompressionAlgorithm.cs
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
DiskCacheCommon.cs
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
DiskCacheGpuAccessor.cs
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (
#3847
)
2022-11-17 18:47:41 +01:00
DiskCacheGuestStorage.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
DiskCacheHostStorage.cs
Allow SNorm buffer texture formats on Vulkan (
#3957
)
2022-12-04 15:36:03 -03:00
DiskCacheLoadException.cs
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
DiskCacheLoadResult.cs
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
DiskCacheOutputStreams.cs
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
GuestCodeAndCbData.cs
Removed unused usings. (
#3593
)
2022-08-18 18:04:54 +02:00
ParallelDiskCacheLoader.cs
Move gl_Layer from vertex to geometry if GPU does not support it on vertex (
#3866
)
2022-11-18 23:27:54 -03:00
ShaderBinarySerializer.cs
Fix shader cache on Vulkan when geometry shaders are inserted (
#3868
)
2022-11-19 10:24:23 +01:00