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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
0ef0fc044a3ea7e83895e1f0e2d4e687ca184cd7
ryujinx
/
Ryujinx.Graphics.Gpu
/
Engine
/
Threed
History
gdkchan
b944941733
Fix bug that could cause depth buffer to be missing after clear (
#3067
)
2022-01-31 00:11:43 -03:00
..
ConditionalRendering.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
ConstantBufferUpdater.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
DrawManager.cs
Scale scissor used for clears (
#3002
)
2022-01-16 20:23:00 -03:00
DrawState.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
IbStreamer.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
SemaphoreUpdater.cs
Add timestamp to 16-byte/4-word semaphore releases. (
#3049
)
2022-01-27 22:50:32 +01:00
StateUpdater.cs
Fix bug that could cause depth buffer to be missing after clear (
#3067
)
2022-01-31 00:11:43 -03:00
StateUpdateTracker.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
ThreedClass.cs
Fix render target clear when sizes mismatch (
#2994
)
2022-01-11 20:15:17 +01:00
ThreedClassState.cs
Fix render target clear when sizes mismatch (
#2994
)
2022-01-11 20:15:17 +01:00