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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
0e1e094b7a8f0134831fc4cebdb0841b9c10fe6a
ryujinx
/
Ryujinx.Graphics
/
Gal
/
OpenGL
History
gdkchan
0e1e094b7a
Improve texture tables (
#457
)
...
* Improve texture tables * More renaming and other tweaks * Minor tweaks
2018-10-17 18:02:23 -03:00
..
DeleteValueCallback.cs
Texture/Vertex/Index data cache (
#132
)
2018-06-08 21:15:56 -03:00
ImageHandler.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
OGLCachedResource.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
OGLConstBuffer.cs
Rendertarget attachments, texture and image changes (
#358
)
2018-08-19 22:25:26 -03:00
OGLEnumConverter.cs
Improve texture tables (
#457
)
2018-10-17 18:02:23 -03:00
OGLExtension.cs
Fix multiple rendertargets (
#427
)
2018-09-26 00:55:30 +02:00
OGLPipeline.cs
Improve texture tables (
#457
)
2018-10-17 18:02:23 -03:00
OGLRasterizer.cs
Improve texture tables (
#457
)
2018-10-17 18:02:23 -03:00
OGLRenderer.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
OGLRenderTarget.cs
Improve texture tables (
#457
)
2018-10-17 18:02:23 -03:00
OGLShader.cs
Improve texture tables (
#457
)
2018-10-17 18:02:23 -03:00
OGLShaderProgram.cs
Code style fixes and nits on the HLE project (
#355
)
2018-08-16 20:47:36 -03:00
OGLStreamBuffer.cs
Low level graphics API prerequisites (
#319
)
2018-08-10 01:09:40 -03:00
OGLTexture.cs
Improve texture tables (
#457
)
2018-10-17 18:02:23 -03:00