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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
0dbfe3c23ee072ec9dbc477f955a163107af2be1
ryujinx
/
Ryujinx.Graphics.Shader
/
Translation
History
gdkchan
9bfb373bdf
Remove more unused code
2020-01-09 02:13:00 +01:00
..
Optimizations
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
AttributeConsts.cs
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
ControlFlowGraph.cs
Initial work
2020-01-09 02:13:00 +01:00
Dominance.cs
Initial work
2020-01-09 02:13:00 +01:00
EmitterContext.cs
Remove more unused code
2020-01-09 02:13:00 +01:00
EmitterContextInsts.cs
Partial support for shader memory barriers
2020-01-09 02:13:00 +01:00
GlobalMemory.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
Lowering.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
ShaderConfig.cs
Remove more unused code
2020-01-09 02:13:00 +01:00
ShaderHeader.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Ssa.cs
Initial work
2020-01-09 02:13:00 +01:00
TranslationFlags.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
Translator.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00