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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
0d9672f3aefde019de4023a872bb655960ef3e71
ryujinx
/
Ryujinx.Graphics.Shader
/
CodeGen
/
Glsl
History
gdkchan
0d9672f3ae
Use maximum shared memory size supported by hardware
2020-01-09 02:13:00 +01:00
..
HelperFunctions
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
Instructions
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
CodeGenContext.cs
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
2020-01-09 02:13:00 +01:00
Declarations.cs
Use maximum shared memory size supported by hardware
2020-01-09 02:13:00 +01:00
DefaultNames.cs
Fix wrong maximum id on sampler pool in some cases
2020-01-09 02:13:00 +01:00
GlslGenerator.cs
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
2020-01-09 02:13:00 +01:00
GlslProgram.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
NumberFormatter.cs
Initial work
2020-01-09 02:13:00 +01:00
OperandManager.cs
Revert "Simplify shader uniform buffer access codegen"
2020-01-09 02:13:00 +01:00
TypeConversion.cs
Initial work
2020-01-09 02:13:00 +01:00