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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
0b6d206daad7202d4e271118b631feb7dd363bbc
ryujinx
/
Ryujinx.Graphics.Gpu
/
Memory
History
gdkchan
5011640b30
Spanify Graphics Abstraction Layer (
#1226
)
...
* Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size
2020-05-23 11:46:09 +02:00
..
Buffer.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
BufferBounds.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
BufferManager.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
CounterCache.cs
Implement Counter Queue and Partial Host Conditional Rendering (
#1167
)
2020-05-04 12:24:59 +10:00
IndexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
IRange.cs
More code cleanup
2020-01-09 02:13:00 +01:00
MemoryAccessor.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
MemoryManager.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
PhysicalMemory.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
RangeList.cs
Fix some spelling mistakes
2020-01-09 02:13:00 +01:00
ResourceName.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs
Initial conditional rendering support (
#1012
)
2020-04-22 16:00:11 +10:00
VertexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00