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This repository has been archived on 2025-09-02. You can view files and clone it, but cannot push or open issues or pull requests.
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05a41b31bc4d2b973662ac370458697c0bf712a9
ryujinx/Ryujinx.Graphics.Gpu/Engine
History
gdkchan 095ad923ad Account for multisample when calculating render target size hint (#4467)
2023-02-23 10:08:54 +01:00
..
Compute
GPU: Swap bindings array instead of copying (#4003)
2022-12-04 18:18:40 +01:00
Dma
…
GPFifo
Vulkan: Don't flush commands when creating most sync (#4087)
2022-12-29 15:39:04 +01:00
InlineToMemory
Mark texture as modified and sync on I2M fast path (#4449)
2023-02-21 10:40:23 +01:00
MME
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
Threed
Account for multisample when calculating render target size hint (#4467)
2023-02-23 10:08:54 +01:00
Twod
Allow setting texture data from 1x to fix some textures resetting randomly (#2860)
2023-01-22 02:03:30 +00:00
Types
…
ConditionalRenderEnabled.cs
…
DeviceStateWithShadow.cs
Use method overloads that support trimming. Mark some types to be trimming friendly (#4083)
2022-12-12 15:10:05 +01:00
MmeShadowScratch.cs
…
SetMmeShadowRamControlMode.cs
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ShaderTexture.cs
…
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