Commit Graph
1410 Commits
Author SHA1 Message Date
MaryandGitHub c70056bc76 sockets: Make sure to write the receivedBuffer (#1346)
Fix #1341
2020-07-04 00:13:35 +02:00
gdkchanandGitHub 0ac4c0c92c Remove dummy LLE project (#1336) 2020-07-01 15:14:36 -03:00
Xpl0itRandGitHub 68a6960617 Remember GUI column sort and separate hotkey settings from emulated input settings (#1223)
* Separate hotkey settings from emulated input settings

* Remember gui column sort

* nit

* fix schema

* nit

* Remove unused SaveDataPath to speed up game list loading

* Reset the vertical scrollbar to the top when titles finish loading
2020-06-26 12:30:16 +02:00
riperiperiandGitHub 9a49f8aec9 Fix VMVN (immediate), Add VPMIN, VPMAX, VMVN (register) (#1303)
* Add Vmvn (register), tests for both Vmvn variants.

* Add Vpmin, Vpmax, improve Non-FastFp accuracy for Vpadd

* Rebase on top of PTC.

* Add Nopcode

* Increment PTC version.

* Fix nits.
2020-06-24 10:43:44 +10:00
Xpl0itRandThog 4472196b48 Import DLC title key from ticket when loading into content manager (#1318) 2020-06-23 16:48:27 +02:00
Thog b312c82a2c Remove profiled build task from AppVeyor (#1319)
As it was removed on the website on https://github.com/Ryujinx/Ryujinx-Website/commit/fb46709fda8a1a9137647037fc0f6d8bd1103ef7, we don't need to build it anymore.

This also cut the build time and allow us more flexibility for hotfixes if needed.
2020-06-23 16:46:23 +02:00
Xpl0itRandGitHub 2ed9db1fcd Implement dlc management window (#1313)
* Implement dlc management window

* reduce repetition

* Implement per NCA toggling of DLC rather than per container
2020-06-23 10:32:07 +10:00
Xpl0itRandGitHub fcd187ce42 Copy the value of InputConfig to a new array before iterating (#1271) 2020-06-22 22:19:30 +02:00
gdkchanandGitHub 96951b7d04 Fix regression caused by wrong SB descriptor offset (#1316) 2020-06-22 13:48:32 +02:00
VolcaEMandGitHub a78a69a6e7 Update NRR structs (#1291)
* Update NRR structs

This was based on Switchbrew page: switchbrew.org/wiki/NRR

* Address review comments
2020-06-22 13:36:55 +02:00
magevenandGitHub 1c2af7ce92 Implement aoc:u and support loading AddOnContent (#1221)
* Initial rebased AddOnContent support

* Fix bounds calculation
* Use existing GameCard in VFS per Xpl0itR's suggestion
+ Add dummy IPurchaseEventManager per AcK's suggestion

* Support multiple containers

* Add option to selectively disable addons

* Import tickets from AOC FS

* Load all nsps in base directory automatically

* Revert LoadNsp renaming

Removes conflicts with Mods PR. Not much is lost, old names were fine.

* Address AcK's comments

* Address Thog's comments

Dispose opened nsp files
Fix potential bug by clearing metadata on load
2020-06-20 19:38:14 +02:00
EmulationFanaticandGitHub 4d56f97f1e Update README.md (#1302)
* General updating/cleanup

* Fixed firmware wording and unnecessary capitalization

* Removed superfluous asterisk

* Address Thog's comments, add config.json path

* Fix line break

* Address riperiperi's comments

* Update screenshot to match Ryujinx.org website

* Added PPTC blurb

* Address gdkchan's comments

* Clarify audio support

* Fix line break

* Remove extra .

* Address Thog's comments

Removed a few spaces on line 59

* Removed even more spaces.
2020-06-20 15:09:56 +02:00
ThogandGitHub 05c63f3061 Increment PTC version (#1311)
Fix issues caused by https://github.com/Ryujinx/Ryujinx/commit/2421186d974446ef4183420c50bc37e58d9fe213
2020-06-18 13:41:00 +02:00
Ficture SevenandGitHub 2421186d97 Generalize tail continues (#1298)
* Generalize tail continues

* Fix DecodeBasicBlock

`Next` and `Branch` would be null, which is not the state expected by
the branch instructions. They end up branching or falling into a block
which is never populated by the `Translator`. This causes an assert to
be fired when building the CFG.

* Clean up Decode overloads

* Do not synchronize when branching into exit block

If we're branching into an exit block, that exit block will tail
continue into another translation which already has a synchronization.

* Remove A32 predicate tail continue

If `block` is not an exit block then the `block.Next` must exist (as
per the last instruction of `block`).

* Throw if decoded 0 blocks

Address gdkchan's feedback

* Rebuild block list instead of setting to null

Address gdkchan's feedback
2020-06-18 13:37:21 +10:00
5e724cf24e Add Profiled Persistent Translation Cache. (#769)
* Delete DelegateTypes.cs

* Delete DelegateCache.cs

* Add files via upload

* Update Horizon.cs

* Update Program.cs

* Update MainWindow.cs

* Update Aot.cs

* Update RelocEntry.cs

* Update Translator.cs

* Update MemoryManager.cs

* Update InstEmitMemoryHelper.cs

* Update Delegates.cs

* Nit.

* Nit.

* Nit.

* 10 fewer MSIL bytes for us

* Add comment. Nits.

* Update Translator.cs

* Update Aot.cs

* Nits.

* Opt..

* Opt..

* Opt..

* Opt..

* Allow to change compression level.

* Update MemoryManager.cs

* Update Translator.cs

* Manage corner cases during the save phase. Nits.

* Update Aot.cs

* Translator response tweak for Aot disabled. Nit.

* Nit.

* Nits.

* Create DelegateHelpers.cs

* Update Delegates.cs

* Nit.

* Nit.

* Nits.

* Fix due to #784.

* Fixes due to #757 & #841.

* Fix due to #846.

* Fix due to #847.

* Use MethodInfo for managed method calls.

Use IR methods instead of managed methods about Max/Min (S/U).
Follow-ups & Nits.

* Add missing exception messages.

Reintroduce slow path for Fmov_Vi.
Implement slow path for Fmov_Si.

* Switch to the new folder structure.

Nits.

* Impl. index-based relocation information. Impl. cache file version field.

* Nit.

* Address gdkchan comments.

Mainly:
- fixed cache file corruption issue on exit; - exposed a way to disable AOT on the GUI.

* Address AcK77 comment.

* Address Thealexbarney, jduncanator & emmauss comments.

Header magic, CpuId (FI) & Aot -> Ptc.

* Adaptation to the new application reloading system.

Improvements to the call system of managed methods.
Follow-ups.
Nits.

* Get the same boot times as on master when PTC is disabled.

* Profiled Aot.

* A32 support (#897).

* #975 support (1 of 2).

* #975 support (2 of 2).

* Rebase fix & nits.

* Some fixes and nits (still one bug left).

* One fix & nits.

* Tests fix (by gdk) & nits.

* Support translations not only in high quality and rejit.

Nits.

* Added possibility to skip translations and continue execution, using `ESC` key.

* Update SettingsWindow.cs

* Update GLRenderer.cs

* Update Ptc.cs

* Disabled Profiled PTC by default as requested in the past by gdk.

* Fix rejit bug. Increased number of parallel translations. Add stack unwinding stuffs support (1 of 2).

Nits.

* Add stack unwinding stuffs support (2 of 2). Tuned number of parallel translations.

* Restored the ability to assemble jumps with 8-bit offset when Profiled PTC is disabled or during profiling.

Modifications due to rebase.
Nits.

* Limited profiling of the functions to be translated to the addresses belonging to the range of static objects only.

* Nits.

* Nits.

* Update Delegates.cs

* Nit.

* Update InstEmitSimdArithmetic.cs

* Address riperiperi comments.

* Fixed the issue of unjustifiably longer boot times at the second boot than at the first boot, measured at the same time or reference point and with the same number of translated functions.

* Implemented a simple redundant load/save mechanism.

Halved the value of Decoder.MaxInstsPerFunction more appropriate for the current performance of the Translator.
Replaced by Logger.PrintError to Logger.PrintDebug in TexturePool.cs about the supposed invalid texture format to avoid the spawn of the log.
Nits.

* Nit.

Improved Logger.PrintError in TexturePool.cs to avoid log spawn.
Added missing code for FZ handling (in output) for fp max/min instructions (slow paths).

* Add configuration migration for PTC

Co-authored-by: Thog <me@thog.eu>
2020-06-16 20:28:02 +02:00
riperiperiandGitHub fa286d3535 VABS takes one input register, not two. (#1300) 2020-06-14 10:32:21 +10:00
riperiperiandGitHub bea1fc2e8d Optimize texture format conversion, and MethodCopyBuffer (#1274)
* Improve performance when converting texture formats.

Still more work to do.

* Speed up buffer -> texture copies.

No longer copies byte by byte. Fast path when formats are identical.

* Fix a few things, 64 byte block fast copy.

* Spacing cleanup, unrelated change.

* Fix base offset calculation for region copies.

* Fix Linear -> BlockLinear

* Fix some nits. (part 1 of review feedback)

* Use a generic version of the Convert* functions rather than lambdas.

This is some real monkey's paw shit.

* Remove unnecessary span constructor.

* Revert "Use a generic version of the Convert* functions rather than lambdas."

This reverts commit aa43dcfbe8bba291eea4e10c68569af7a56a5851.

* Fix bug with rectangle destination writing, better rectangle calculation for linear textures.
2020-06-13 19:31:06 -03:00
magevenandGitHub ce983f360b Change console log to discard on overflow (#1241) 2020-06-09 20:22:54 -03:00
4ef689c67d Stubbing ImportServerPki (#1281)
* Stubbed ImportServerPki

* thought it might be nice to name this variable properly

* i really need to name variables better

* Change Var

Co-authored-by: Thog <thog@protonmail.com>

* Change .ReadBytes(5) to IPC send buffer

Co-authored-by: Thog <thog@protonmail.com>

* Add description comment

Co-authored-by: Thog <thog@protonmail.com>

* fix build issue

* Resolve final suggestion

Co-authored-by: Thog <thog@protonmail.com>

* uhh

* it should work now shut up

* aligned variables just look so much nicer :)

* better variable alignment

* aligned

Co-authored-by: Thog <thog@protonmail.com>
2020-06-06 13:04:30 +02:00
merryandGitHub f8cd072b62 Faster crc32 implementation (#1294)
* Add Pclmulqdq intrinsic

* Implement crc32 in terms of pclmulqdq

* Address PR comments
2020-06-05 20:58:27 +10:00
ThogandGitHub bcb7761eac SurfaceFlinger: fix some bugs (#1262)
* SurfaceFlinger: fix some bugs

This fixes some bugs in the current implementation and make it closer to
the real implementation.

* Fix align of some variables
2020-06-02 17:58:19 +02:00
gdkchanandGitHub 44d7fcff39 Implement FIFO semaphore (#1286)
* Implement FIFO semaphore

* New enum for FIFO semaphore operation
2020-05-29 10:51:10 +02:00
gdkchanandGitHub 12cfaf56f0 Add new depth-stencil formats (#1284) 2020-05-29 09:01:18 +10:00
gdkchanandGitHub a15b951721 Fix wrong face culling once and for all (#1277)
* Viewport swizzle support on NV and clip origin

* Initialize default viewport swizzle state, emulate viewport swizzle on shaders when not supported

* Address PR feedback
2020-05-28 09:03:07 +10:00
LDj3SNuDandGitHub 83d94b21d0 Add FMaxNmV & FMinNmV Inst.s with Test. (#1279)
Successful unit testing on Windows (debug and release mode).
2020-05-27 18:51:59 +02:00
gdkchanandGitHub 5795bb1528 Support separate textures and samplers (#1216)
* Support separate textures and samplers

* Add missing bindless flag, fix SNORM format on buffer textures

* Add missing separation

* Add comments about the new handles
2020-05-27 16:07:10 +02:00
gdkchanandGitHub 0b6d206daa Omit image format if possible, and fix BA bit (#1280)
* Omit image format if possible, and fix BA bit

* Match extension name
2020-05-27 11:00:21 +02:00
magevenandGitHub b663cd22c8 Fix GetDesiredLanguage (#1275)
* Fix GetDesiredLanguage

* Correct tzcnt slip-up

* Address gdkchan's comments
2020-05-27 10:40:23 +02:00
magevenandGitHub 6b55cedd73 Fix GetDisplayVersion (#1276) 2020-05-27 18:22:50 +10:00
riperiperiandGitHub 5dab515c7a Flush GL commands before inevitably waiting for a query result. (#1278) 2020-05-27 17:51:03 +10:00
riperiperiandGitHub d941f4c070 Remember bound framebuffer to avoid glGetInteger use. (#1273)
glGetInteger seems to sync with GPU which is less than ideal, and slowing down texture copies.
2020-05-24 15:44:12 +02:00
magevenandGitHub 6416bc1938 Implement CNTVCT_EL0 (#1268)
* Implement CNTVCT_EL0

* Fix comment
2020-05-23 12:15:59 +02:00
ThogandGitHub ff7a933ec0 Implement TMML and TMML.B (#1270)
* Implement TMML and TMML.B

This implement TMML and TMML.B instructions

* Fix TmmlB declaration alignment

* Address gdkchan's comments

* Fix inverted encoding definitions
2020-05-23 12:04:35 +02:00
gdkchanandGitHub 5011640b30 Spanify Graphics Abstraction Layer (#1226)
* Spanify Graphics Abstraction Layer

* Be explicit about BufferHandle size
2020-05-23 11:46:09 +02:00
ThogandGitHub cc8dbdd3fb time: Make sure to initialize the network system clock with a valid system clock (#1259)
This should fix AC:NH events and probably other games.
2020-05-20 11:35:30 +02:00
Alex BarneyandGitHub 9544ed98b6 Update to LibHac 0.11.2 (#1240) 2020-05-16 12:12:13 +02:00
LDj3SNuDandGitHub 3b70a28087 Unwinding Follow-up. Fix a bug in JitUnwindWindows where ... (#1238)
... in case of "Vector" unwind codes the remaining unwind codes could be corrupted.
Nits.
2020-05-15 13:46:35 +02:00
Thog da3fd3f71b surfaceflinger: FreeBufferLocked doesn't reset the graphic buffer
That's the job of the user on Horizon (via SetPreallocatedBuffer).
2020-05-15 12:20:24 +02:00
magevenandGitHub ba4830293e Refactor out Application details from Horizon (#1236)
* Initial Application refactor

* Misc typo and access modifier fixes

* Clean unused namespaces

* Address gdkchan's comments

* Move ticket reading to common method

* Change IParentalControlService to use ApplicationLoader.ControlData
2020-05-15 03:16:46 -03:00
ThogandGitHub 0ff00bd6d3 am: Implement common web applets (#1188)
* am: Implemnet common web applets

This implement parsing of input and output of web applets while making
those close directly.

TODO for the future: Use and hook a web browser.

* Address Ac_K's comments
2020-05-15 03:56:14 +02:00
ThogandGitHub 378259a40a Surface Flinger: Implement GetBufferHistory (#1232)
* Surface Flinger: Implement GetBufferHistory

Also fix some bugs on the Surface Flinger implementation

* Address Ac_K's comment
2020-05-15 03:30:08 +02:00
Ac_KandGitHub b2e5855928 pctl: refactoring IParentalControlServiceFactory and IParentalControl… (#1219)
* pctl: refactoring IParentalControlServiceFactory and IParentalControlService call

Our previous implementation was totally guessed. Now it's implemented according to RE, even if it's stubbed because we will not support Parental Control for now.

* unknownFlag > permissionFlag
2020-05-15 03:14:38 +02:00
Ficture SevenandGitHub 430a48338b Fix RET Xn translation (#1242) 2020-05-14 14:50:35 +10:00
gdkchanandGitHub 96c7988671 Remove CpuId IR instruction (#1227) 2020-05-13 15:30:21 +10:00
Ac_KandGitHub 1f8e45c2ba nvdrv: Partially implementation of GetStatus (#1215)
* nvdrv: Partially implementation of GetStatus

This implement GetStatus call according to RE.
Since we don't handle tranfert memory on the initialize of the service, it's fine sets fields at 0 for now.
Tested on Undertale.

Fix #635

* Fix struct
2020-05-13 15:29:16 +10:00
VolcaEMandGitHub b96aa7574f Add missing error code to Time (#1237)
The error code was taken from Switchbrew (https://switchbrew.org/wiki/Error_codes)

Even if TimeServiceNotInitialized's "description" is 0, the result "value" of "(0 << ErrorCodeShift) | ModuleId" is 0x74 so it is not the same as "Success" (0)
2020-05-13 15:28:53 +10:00
Ac_KandGitHub 76e1a162dd am: Implement GetFriendInvitationStorageChannelEvent (#1220)
* am: Implement GetFriendInvitationStorageChannelEvent

This implement GetFriendInvitationStorageChannelEvent according to RE, needed by Streets of Rage 4

* Fix handle name

* add GetNotificationStorageChannelEvent
2020-05-12 16:52:27 +02:00
Ficture SevenandGitHub 4b79b78b8c Fix tailcall case in EmitterContext (#1235) 2020-05-11 10:04:52 +10:00
magevenandGitHub 492bb6ee5f Suppress CS0169 CS0649 warns from HID structs (#1222)
Also fix typo in a pragma restore in Logger
2020-05-10 16:02:41 +02:00
VolcaEMandGitHub be98a7a649 Add various error codes to Settings (#1229)
The error codes were taken from Switchbrew (https://switchbrew.org/wiki/Error_codes)
2020-05-10 13:33:15 +02:00