Revert "Add support for multi game XCIs (#5638)" (#5914)

This reverts commit 5c3cfb84c0.
This commit is contained in:
gdkchan
2023-11-11 23:35:30 -03:00
committed by GitHub
parent 6228331fd1
commit 51065d9129
33 changed files with 819 additions and 1171 deletions

View File

@@ -16,7 +16,6 @@ using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using Ryujinx.Ui.App.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
@@ -24,6 +23,7 @@ using Ryujinx.Ui.Windows;
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading;
@@ -36,13 +36,17 @@ namespace Ryujinx.Ui.Widgets
private readonly VirtualFileSystem _virtualFileSystem;
private readonly AccountManager _accountManager;
private readonly HorizonClient _horizonClient;
private readonly BlitStruct<ApplicationControlProperty> _controlData;
private readonly ApplicationData _title;
private readonly string _titleFilePath;
private readonly string _titleName;
private readonly string _titleIdText;
private readonly ulong _titleId;
private MessageDialog _dialog;
private bool _cancel;
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, ApplicationData applicationData)
public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
{
_parent = parent;
@@ -51,13 +55,23 @@ namespace Ryujinx.Ui.Widgets
_virtualFileSystem = virtualFileSystem;
_accountManager = accountManager;
_horizonClient = horizonClient;
_title = applicationData;
_titleFilePath = titleFilePath;
_titleName = titleName;
_titleIdText = titleId;
_controlData = controlData;
_openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(_title.ControlHolder.ByteSpan) && _title.ControlHolder.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(_title.ControlHolder.ByteSpan) && _title.ControlHolder.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(_title.ControlHolder.ByteSpan) && _title.ControlHolder.Value.BcatDeliveryCacheStorageSize > 0;
if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
{
GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
string fileExt = System.IO.Path.GetExtension(_title.Path).ToLower();
return;
}
_openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
_openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
_openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
_extractRomFsMenuItem.Sensitive = hasNca;
@@ -123,7 +137,7 @@ namespace Ryujinx.Ui.Widgets
private void OpenSaveDir(in SaveDataFilter saveDataFilter)
{
if (!TryFindSaveData(_title.Name, _title.Id, _title.ControlHolder, in saveDataFilter, out ulong saveDataId))
if (!TryFindSaveData(_titleName, _titleId, _controlData, in saveDataFilter, out ulong saveDataId))
{
return;
}
@@ -176,7 +190,7 @@ namespace Ryujinx.Ui.Widgets
{
Title = "Ryujinx - NCA Section Extractor",
Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png"),
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_title.Path)}...",
SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
WindowPosition = WindowPosition.Center,
};
@@ -188,18 +202,18 @@ namespace Ryujinx.Ui.Widgets
}
});
using FileStream file = new(_title.Path, FileMode.Open, FileAccess.Read);
using FileStream file = new(_titleFilePath, FileMode.Open, FileAccess.Read);
Nca mainNca = null;
Nca patchNca = null;
if ((System.IO.Path.GetExtension(_title.Path).ToLower() == ".nsp") ||
(System.IO.Path.GetExtension(_title.Path).ToLower() == ".pfs0") ||
(System.IO.Path.GetExtension(_title.Path).ToLower() == ".xci"))
if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
(System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
{
IFileSystem pfs;
if (System.IO.Path.GetExtension(_title.Path).ToLower() == ".xci")
if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
{
Xci xci = new(_virtualFileSystem.KeySet, file.AsStorage());
@@ -235,7 +249,7 @@ namespace Ryujinx.Ui.Widgets
}
}
}
else if (System.IO.Path.GetExtension(_title.Path).ToLower() == ".nca")
else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
{
mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
}
@@ -252,11 +266,7 @@ namespace Ryujinx.Ui.Widgets
return;
}
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
(Nca updatePatchNca, _) = mainNca.GetUpdateData(_virtualFileSystem, checkLevel, programIndex, out _);
(Nca updatePatchNca, _) = ApplicationLibrary.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
if (updatePatchNca != null)
{
@@ -450,44 +460,44 @@ namespace Ryujinx.Ui.Widgets
private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
{
var userId = new LibHac.Fs.UserId((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
var saveDataFilter = SaveDataFilter.Make(_title.Id, saveType: default, userId, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_titleId, saveType: default, userId, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
{
var saveDataFilter = SaveDataFilter.Make(_title.Id, SaveDataType.Device, userId: default, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Device, userId: default, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
{
var saveDataFilter = SaveDataFilter.Make(_title.Id, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
OpenSaveDir(in saveDataFilter);
}
private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
{
new TitleUpdateWindow(_parent, _virtualFileSystem, _title).Show();
new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
}
private void ManageDlc_Clicked(object sender, EventArgs args)
{
new DlcWindow(_virtualFileSystem, _title.IdString, _title).Show();
new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
}
private void ManageCheats_Clicked(object sender, EventArgs args)
{
new CheatWindow(_virtualFileSystem, _title.Id, _title.Name, _title.Path).Show();
new CheatWindow(_virtualFileSystem, _titleId, _titleName, _titleFilePath).Show();
}
private void OpenTitleModDir_Clicked(object sender, EventArgs args)
{
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _title.IdString);
string titleModsPath = ModLoader.GetTitleDir(modsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath);
}
@@ -495,7 +505,7 @@ namespace Ryujinx.Ui.Widgets
private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
{
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _title.IdString);
string titleModsPath = ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
OpenHelper.OpenFolder(titleModsPath);
}
@@ -517,7 +527,7 @@ namespace Ryujinx.Ui.Widgets
private void OpenPtcDir_Clicked(object sender, EventArgs args)
{
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "cpu");
string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
string mainPath = System.IO.Path.Combine(ptcDir, "0");
string backupPath = System.IO.Path.Combine(ptcDir, "1");
@@ -534,7 +544,7 @@ namespace Ryujinx.Ui.Widgets
private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
{
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "shader");
string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
if (!Directory.Exists(shaderCacheDir))
{
@@ -546,10 +556,10 @@ namespace Ryujinx.Ui.Widgets
private void PurgePtcCache_Clicked(object sender, EventArgs args)
{
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "cpu", "1"));
DirectoryInfo mainDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
DirectoryInfo backupDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_title.Name}</b>\n\nAre you sure you want to proceed?");
MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to queue a PPTC rebuild on the next boot of:\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
List<FileInfo> cacheFiles = new();
@@ -583,9 +593,9 @@ namespace Ryujinx.Ui.Widgets
private void PurgeShaderCache_Clicked(object sender, EventArgs args)
{
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _title.IdString, "cache", "shader"));
DirectoryInfo shaderCacheDir = new(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_title.Name}</b>\n\nAre you sure you want to proceed?");
using MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
List<DirectoryInfo> oldCacheDirectories = new();
List<FileInfo> newCacheFiles = new();
@@ -627,11 +637,8 @@ namespace Ryujinx.Ui.Widgets
private void CreateShortcut_Clicked(object sender, EventArgs args)
{
IntegrityCheckLevel checkLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem, checkLevel).GetApplicationIcon(_title.Path, ConfigurationState.Instance.System.Language, _title.Id);
ShortcutHelper.CreateAppShortcut(_title.Path, _title.Name, _title.IdString, appIcon);
byte[] appIcon = new ApplicationLibrary(_virtualFileSystem).GetApplicationIcon(_titleFilePath, ConfigurationState.Instance.System.Language);
ShortcutHelper.CreateAppShortcut(_titleFilePath, _titleName, _titleIdText, appIcon);
}
}
}