[Ryujinx.HLE] Address dotnet-format issues (#5380)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA1806 and a few CA1854 warnings

* Address dotnet format CA2211 warnings

* Address dotnet format CA1822 warnings

* Address or silence dotnet format CA1069 warnings

* Make dotnet format succeed in style mode

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address dotnet format CA2208 warnings properly

* Make ProcessResult readonly

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add previously silenced warnings back

I have no clue how these disappeared

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix a few disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Use using declaration instead of block syntax

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Fix typo

* Add trailing commas, use targeted new and use array initializer

* Fix build issues

* Fix remaining build issues

* Remove SuppressMessage for CA1069 where possible

* Address dotnet format issues

* Address formatting issues

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Add GetHashCode implementation for RenderingSurfaceInfo

* Explicitly silence CA1822 for every affected method in Syscall

* Address formatting issues in Demangler.cs

* Address review feedback

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Revert marking service methods as static

* Next dotnet format pass

* Address review feedback

---------

Co-authored-by: Ac_K <acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-16 19:31:14 +02:00
committed by GitHub
parent fec8291c17
commit 326749498b
1015 changed files with 8173 additions and 7615 deletions

View File

@@ -18,12 +18,12 @@ namespace Ryujinx.HLE.HOS.Services.Time
[Service("time:su", TimePermissions.SystemUpdate)]
class IStaticServiceForPsc : IpcService
{
private TimeManager _timeManager;
private TimePermissions _permissions;
private readonly TimeManager _timeManager;
private readonly TimePermissions _permissions;
private int _timeSharedMemoryNativeHandle = 0;
public IStaticServiceForPsc(ServiceCtx context, TimePermissions permissions) : this(TimeManager.Instance, permissions) {}
public IStaticServiceForPsc(ServiceCtx context, TimePermissions permissions) : this(TimeManager.Instance, permissions) { }
public IStaticServiceForPsc(TimeManager manager, TimePermissions permissions)
{
@@ -149,8 +149,8 @@ namespace Ryujinx.HLE.HOS.Services.Time
// SetStandardUserSystemClockAutomaticCorrectionEnabled(b8)
public ResultCode SetStandardUserSystemClockAutomaticCorrectionEnabled(ServiceCtx context)
{
SteadyClockCore steadyClock = _timeManager.StandardSteadyClock;
StandardUserSystemClockCore userClock = _timeManager.StandardUserSystemClock;
SteadyClockCore steadyClock = _timeManager.StandardSteadyClock;
StandardUserSystemClockCore userClock = _timeManager.StandardUserSystemClock;
if (!userClock.IsInitialized() || !steadyClock.IsInitialized())
{
@@ -229,7 +229,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
ITickSource tickSource = context.Device.System.TickSource;
SystemClockContext otherContext = context.RequestData.ReadStruct<SystemClockContext>();
SystemClockContext otherContext = context.RequestData.ReadStruct<SystemClockContext>();
SteadyClockTimePoint currentTimePoint = steadyClock.GetCurrentTimePoint(tickSource);
ResultCode result = ResultCode.TimeMismatch;
@@ -237,7 +237,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
if (currentTimePoint.ClockSourceId == otherContext.SteadyTimePoint.ClockSourceId)
{
TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
long baseTimePoint = otherContext.Offset + currentTimePoint.TimePoint - ticksTimeSpan.ToSeconds();
long baseTimePoint = otherContext.Offset + currentTimePoint.TimePoint - ticksTimeSpan.ToSeconds();
context.ResponseData.Write(baseTimePoint);
@@ -287,7 +287,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
context.RequestData.BaseStream.Position += 7;
SystemClockContext userContext = context.RequestData.ReadStruct<SystemClockContext>();
SystemClockContext userContext = context.RequestData.ReadStruct<SystemClockContext>();
SystemClockContext networkContext = context.RequestData.ReadStruct<SystemClockContext>();
ITickSource tickSource = context.Device.System.TickSource;
@@ -308,7 +308,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
{
ClockSnapshot clockSnapshotA = ReadClockSnapshotFromBuffer(context, context.Request.PtrBuff[0]);
ClockSnapshot clockSnapshotB = ReadClockSnapshotFromBuffer(context, context.Request.PtrBuff[1]);
TimeSpanType difference = TimeSpanType.FromSeconds(clockSnapshotB.UserContext.Offset - clockSnapshotA.UserContext.Offset);
TimeSpanType difference = TimeSpanType.FromSeconds(clockSnapshotB.UserContext.Offset - clockSnapshotA.UserContext.Offset);
if (clockSnapshotB.UserContext.SteadyTimePoint.ClockSourceId != clockSnapshotA.UserContext.SteadyTimePoint.ClockSourceId || (clockSnapshotB.IsAutomaticCorrectionEnabled && clockSnapshotA.IsAutomaticCorrectionEnabled))
{
@@ -337,7 +337,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
if (clockSnapshotA.NetworkTime != 0 && clockSnapshotB.NetworkTime != 0)
{
result = TimeSpanType.FromSeconds(clockSnapshotB.NetworkTime - clockSnapshotA.NetworkTime);
result = TimeSpanType.FromSeconds(clockSnapshotB.NetworkTime - clockSnapshotA.NetworkTime);
resultCode = ResultCode.Success;
}
else
@@ -359,13 +359,13 @@ namespace Ryujinx.HLE.HOS.Services.Time
{
clockSnapshot = new ClockSnapshot();
SteadyClockCore steadyClockCore = _timeManager.StandardSteadyClock;
SteadyClockCore steadyClockCore = _timeManager.StandardSteadyClock;
SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(tickSource);
clockSnapshot.IsAutomaticCorrectionEnabled = _timeManager.StandardUserSystemClock.IsAutomaticCorrectionEnabled();
clockSnapshot.UserContext = userContext;
clockSnapshot.NetworkContext = networkContext;
clockSnapshot.SteadyClockTimePoint = currentTimePoint;
clockSnapshot.UserContext = userContext;
clockSnapshot.NetworkContext = networkContext;
clockSnapshot.SteadyClockTimePoint = currentTimePoint;
ResultCode result = _timeManager.TimeZone.Manager.GetDeviceLocationName(out string deviceLocationName);
@@ -386,7 +386,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
if (result == ResultCode.Success)
{
clockSnapshot.UserCalendarTime = userCalendarInfo.Time;
clockSnapshot.UserCalendarTime = userCalendarInfo.Time;
clockSnapshot.UserCalendarAdditionalTime = userCalendarInfo.AdditionalInfo;
if (ClockSnapshot.GetCurrentTime(out clockSnapshot.NetworkTime, currentTimePoint, clockSnapshot.NetworkContext) != ResultCode.Success)
@@ -398,9 +398,9 @@ namespace Ryujinx.HLE.HOS.Services.Time
if (result == ResultCode.Success)
{
clockSnapshot.NetworkCalendarTime = networkCalendarInfo.Time;
clockSnapshot.NetworkCalendarTime = networkCalendarInfo.Time;
clockSnapshot.NetworkCalendarAdditionalTime = networkCalendarInfo.AdditionalInfo;
clockSnapshot.Type = type;
clockSnapshot.Type = type;
// Probably a version field?
clockSnapshot.Unknown = 0;
@@ -419,10 +419,9 @@ namespace Ryujinx.HLE.HOS.Services.Time
context.Memory.Read(ipcDesc.Position, temp);
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(temp)))
{
return bufferReader.ReadStruct<ClockSnapshot>();
}
using BinaryReader bufferReader = new(new MemoryStream(temp));
return bufferReader.ReadStruct<ClockSnapshot>();
}
private void WriteClockSnapshotFromBuffer(ServiceCtx context, IpcRecvListBuffDesc ipcDesc, ClockSnapshot clockSnapshot)
@@ -430,4 +429,4 @@ namespace Ryujinx.HLE.HOS.Services.Time
MemoryHelper.Write(context.Memory, ipcDesc.Position, clockSnapshot);
}
}
}
}