[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
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@@ -18,12 +18,12 @@ namespace Ryujinx.HLE.HOS.Services.Time
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[Service("time:su", TimePermissions.SystemUpdate)]
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class IStaticServiceForPsc : IpcService
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{
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private TimeManager _timeManager;
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private TimePermissions _permissions;
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private readonly TimeManager _timeManager;
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private readonly TimePermissions _permissions;
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private int _timeSharedMemoryNativeHandle = 0;
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public IStaticServiceForPsc(ServiceCtx context, TimePermissions permissions) : this(TimeManager.Instance, permissions) {}
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public IStaticServiceForPsc(ServiceCtx context, TimePermissions permissions) : this(TimeManager.Instance, permissions) { }
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public IStaticServiceForPsc(TimeManager manager, TimePermissions permissions)
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{
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@@ -149,8 +149,8 @@ namespace Ryujinx.HLE.HOS.Services.Time
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// SetStandardUserSystemClockAutomaticCorrectionEnabled(b8)
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public ResultCode SetStandardUserSystemClockAutomaticCorrectionEnabled(ServiceCtx context)
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{
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SteadyClockCore steadyClock = _timeManager.StandardSteadyClock;
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StandardUserSystemClockCore userClock = _timeManager.StandardUserSystemClock;
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SteadyClockCore steadyClock = _timeManager.StandardSteadyClock;
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StandardUserSystemClockCore userClock = _timeManager.StandardUserSystemClock;
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if (!userClock.IsInitialized() || !steadyClock.IsInitialized())
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{
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@@ -229,7 +229,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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ITickSource tickSource = context.Device.System.TickSource;
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SystemClockContext otherContext = context.RequestData.ReadStruct<SystemClockContext>();
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SystemClockContext otherContext = context.RequestData.ReadStruct<SystemClockContext>();
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SteadyClockTimePoint currentTimePoint = steadyClock.GetCurrentTimePoint(tickSource);
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ResultCode result = ResultCode.TimeMismatch;
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@@ -237,7 +237,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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if (currentTimePoint.ClockSourceId == otherContext.SteadyTimePoint.ClockSourceId)
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{
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TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(tickSource.Counter, tickSource.Frequency);
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long baseTimePoint = otherContext.Offset + currentTimePoint.TimePoint - ticksTimeSpan.ToSeconds();
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long baseTimePoint = otherContext.Offset + currentTimePoint.TimePoint - ticksTimeSpan.ToSeconds();
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context.ResponseData.Write(baseTimePoint);
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@@ -287,7 +287,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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context.RequestData.BaseStream.Position += 7;
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SystemClockContext userContext = context.RequestData.ReadStruct<SystemClockContext>();
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SystemClockContext userContext = context.RequestData.ReadStruct<SystemClockContext>();
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SystemClockContext networkContext = context.RequestData.ReadStruct<SystemClockContext>();
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ITickSource tickSource = context.Device.System.TickSource;
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@@ -308,7 +308,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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{
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ClockSnapshot clockSnapshotA = ReadClockSnapshotFromBuffer(context, context.Request.PtrBuff[0]);
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ClockSnapshot clockSnapshotB = ReadClockSnapshotFromBuffer(context, context.Request.PtrBuff[1]);
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TimeSpanType difference = TimeSpanType.FromSeconds(clockSnapshotB.UserContext.Offset - clockSnapshotA.UserContext.Offset);
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TimeSpanType difference = TimeSpanType.FromSeconds(clockSnapshotB.UserContext.Offset - clockSnapshotA.UserContext.Offset);
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if (clockSnapshotB.UserContext.SteadyTimePoint.ClockSourceId != clockSnapshotA.UserContext.SteadyTimePoint.ClockSourceId || (clockSnapshotB.IsAutomaticCorrectionEnabled && clockSnapshotA.IsAutomaticCorrectionEnabled))
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{
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@@ -337,7 +337,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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if (clockSnapshotA.NetworkTime != 0 && clockSnapshotB.NetworkTime != 0)
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{
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result = TimeSpanType.FromSeconds(clockSnapshotB.NetworkTime - clockSnapshotA.NetworkTime);
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result = TimeSpanType.FromSeconds(clockSnapshotB.NetworkTime - clockSnapshotA.NetworkTime);
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resultCode = ResultCode.Success;
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}
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else
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@@ -359,13 +359,13 @@ namespace Ryujinx.HLE.HOS.Services.Time
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{
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clockSnapshot = new ClockSnapshot();
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SteadyClockCore steadyClockCore = _timeManager.StandardSteadyClock;
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SteadyClockCore steadyClockCore = _timeManager.StandardSteadyClock;
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SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(tickSource);
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clockSnapshot.IsAutomaticCorrectionEnabled = _timeManager.StandardUserSystemClock.IsAutomaticCorrectionEnabled();
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clockSnapshot.UserContext = userContext;
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clockSnapshot.NetworkContext = networkContext;
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clockSnapshot.SteadyClockTimePoint = currentTimePoint;
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clockSnapshot.UserContext = userContext;
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clockSnapshot.NetworkContext = networkContext;
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clockSnapshot.SteadyClockTimePoint = currentTimePoint;
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ResultCode result = _timeManager.TimeZone.Manager.GetDeviceLocationName(out string deviceLocationName);
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@@ -386,7 +386,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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if (result == ResultCode.Success)
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{
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clockSnapshot.UserCalendarTime = userCalendarInfo.Time;
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clockSnapshot.UserCalendarTime = userCalendarInfo.Time;
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clockSnapshot.UserCalendarAdditionalTime = userCalendarInfo.AdditionalInfo;
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if (ClockSnapshot.GetCurrentTime(out clockSnapshot.NetworkTime, currentTimePoint, clockSnapshot.NetworkContext) != ResultCode.Success)
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@@ -398,9 +398,9 @@ namespace Ryujinx.HLE.HOS.Services.Time
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if (result == ResultCode.Success)
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{
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clockSnapshot.NetworkCalendarTime = networkCalendarInfo.Time;
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clockSnapshot.NetworkCalendarTime = networkCalendarInfo.Time;
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clockSnapshot.NetworkCalendarAdditionalTime = networkCalendarInfo.AdditionalInfo;
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clockSnapshot.Type = type;
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clockSnapshot.Type = type;
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// Probably a version field?
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clockSnapshot.Unknown = 0;
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@@ -419,10 +419,9 @@ namespace Ryujinx.HLE.HOS.Services.Time
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context.Memory.Read(ipcDesc.Position, temp);
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using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(temp)))
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{
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return bufferReader.ReadStruct<ClockSnapshot>();
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}
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using BinaryReader bufferReader = new(new MemoryStream(temp));
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return bufferReader.ReadStruct<ClockSnapshot>();
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}
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private void WriteClockSnapshotFromBuffer(ServiceCtx context, IpcRecvListBuffDesc ipcDesc, ClockSnapshot clockSnapshot)
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@@ -430,4 +429,4 @@ namespace Ryujinx.HLE.HOS.Services.Time
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MemoryHelper.Write(context.Memory, ipcDesc.Position, clockSnapshot);
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}
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}
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}
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}
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