[Ryujinx] Address dotnet-format issues (#5395)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA1822 warnings * Make dotnet format succeed in style mode * Address dotnet format CA2208 warnings properly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Second dotnet format pass * Update src/Ryujinx/Modules/Updater/Updater.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas and improve formatting * Fix formatting and naming issues * Rename nvStutterWorkaround to nvidiaStutterWorkaround * Use using declarations and extend resource lifetimes * Fix GTK issues * Add formatting for generated files * Add trailing commas --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
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@@ -11,15 +11,15 @@ namespace Ryujinx.Ui.Applet
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/// </summary>
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internal class GtkDynamicTextInputHandler : IDynamicTextInputHandler
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{
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private readonly Window _parent;
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private readonly OffscreenWindow _inputToTextWindow = new OffscreenWindow();
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private readonly RawInputToTextEntry _inputToTextEntry = new RawInputToTextEntry();
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private readonly Window _parent;
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private readonly OffscreenWindow _inputToTextWindow = new();
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private readonly RawInputToTextEntry _inputToTextEntry = new();
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private bool _canProcessInput;
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public event DynamicTextChangedHandler TextChangedEvent;
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public event KeyPressedHandler KeyPressedEvent;
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public event KeyReleasedHandler KeyReleasedEvent;
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public event KeyPressedHandler KeyPressedEvent;
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public event KeyReleasedHandler KeyReleasedEvent;
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public bool TextProcessingEnabled
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{
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@@ -37,7 +37,7 @@ namespace Ryujinx.Ui.Applet
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public GtkDynamicTextInputHandler(Window parent)
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{
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_parent = parent;
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_parent.KeyPressEvent += HandleKeyPressEvent;
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_parent.KeyPressEvent += HandleKeyPressEvent;
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_parent.KeyReleaseEvent += HandleKeyReleaseEvent;
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_inputToTextWindow.Add(_inputToTextEntry);
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@@ -101,8 +101,8 @@ namespace Ryujinx.Ui.Applet
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public void Dispose()
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{
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_parent.KeyPressEvent -= HandleKeyPressEvent;
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_parent.KeyPressEvent -= HandleKeyPressEvent;
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_parent.KeyReleaseEvent -= HandleKeyReleaseEvent;
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}
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}
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}
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}
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