[Ryujinx.Horizon] Address dotnet-format issues (#5381)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1822 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Revert formatting changes for while and for-loops * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Add trailing commas and fix formatting issues * Convert if-else chain to switch block * Address review feedback
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@@ -2,6 +2,7 @@
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using Ryujinx.Horizon.Sdk.Account;
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using Ryujinx.Horizon.Sdk.Sf;
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using System;
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using ApplicationId = Ryujinx.Horizon.Sdk.Ncm.ApplicationId;
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namespace Ryujinx.Horizon.Sdk.Prepo
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{
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@@ -12,9 +13,9 @@ namespace Ryujinx.Horizon.Sdk.Prepo
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Result RequestImmediateTransmission();
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Result GetTransmissionStatus(out int status);
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Result GetSystemSessionId(out ulong systemSessionId);
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Result SaveSystemReport(ReadOnlySpan<byte> gameRoomBuffer, Ncm.ApplicationId applicationId, ReadOnlySpan<byte> reportBuffer);
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Result SaveSystemReportWithUser(Uid userId, ReadOnlySpan<byte> gameRoomBuffer, Ncm.ApplicationId applicationId, ReadOnlySpan<byte> reportBuffer);
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Result SaveSystemReport(ReadOnlySpan<byte> gameRoomBuffer, ApplicationId applicationId, ReadOnlySpan<byte> reportBuffer);
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Result SaveSystemReportWithUser(Uid userId, ReadOnlySpan<byte> gameRoomBuffer, ApplicationId applicationId, ReadOnlySpan<byte> reportBuffer);
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Result IsUserAgreementCheckEnabled(out bool enabled);
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Result SetUserAgreementCheckEnabled(bool enabled);
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}
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}
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}
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