#ifndef NULLSOFT_TATAKI_API_H #define NULLSOFT_TATAKI_API_H #include <api/service/api_service.h> //extern api_service *serviceManager; //#define WASABI_API_SVC serviceManager #include <api/application/api_application.h> #define WASABI_API_APP applicationApi #include <api/syscb/api_syscb.h> #define WASABI_API_SYSCB sysCallbackApi #include <api/font/api_font.h> #define WASABI_API_FONT fontApi #include <api/wnd/api_wnd.h> #define WASABI_API_WND wndApi #include <api/config/api_config.h> #define WASABI_API_CONFIG configApi #include <api/imgldr/api_imgldr.h> #define WASABI_API_IMGLDR imgLoaderApi #include <Agave/Random/api_random.h> extern api_random *randomApi; #define AGAVE_API_RANDOM randomApi #include <api/memmgr/api_memmgr.h> extern api_memmgr *memoryManager; #define WASABI_API_MEMMGR memoryManager #include <api/skin/api_skin.h> #define WASABI_API_SKIN skinApi #include <api/skin/api_palette.h> extern api_palette *paletteManagerApi; #define WASABI_API_PALETTE paletteManagerApi #endif