# Toddler play Simple and beautiful 2D platformer for children made in Godot v4.2.2. I make it in my spare time for myself (to learn game engine) and for my kid (to learn keyboard and coordination and just to have some fun). ![Screenshot](screenshot.png) ## Pickups **Yellow star** adds +1 to score count. Stars are just visible navigation points that help a child to navigate in game level by pressing buttons to move in the desired direction (separately or simultaneously), overcome obstacles and reach the end. Star count is just a number in the upper left corner that does nothing and does not affect anything. **Green flag** finishes current level and loads next one. When picked up in last level first one will be loaded. ## Controls | Keys | Action | |-------------------------|--------------------------------| | `A`, `ArrowLeft` | Move left | | `D`, `ArrowRight` | Move right | | `W`, `ArrowUp`, `Space` | Jump | | `Enter` | Start game (in main menu) | | `Enter`, `R` | Restart level (in game) | | `1-9` | Start selected level (in game) | Also in some levels there are some spring jumpers to jump higher. ## Installation Just download a binary file for your OS from [Releases](https://github.com/anthonyaxenov/toddler-play/releases) page somewhere on your drive and run. ## Compiling 1. Install Godot v4.* 2. Clone this project into directory of your choice: ``` git clone https://github.com/anthonyaxenov/toddler-play.git ``` 3. Open cloned project in Godot 4. Go to Project - Export... in main menu 5. Select a template according to destination OS and press Export 6. Run freshly squeezed executable binary from `./build` folder ## License You can use this project under the terms of the [MIT License](LICENSE) respecting licenses of 3rd-party resources used in this project. Information about ones you can find in [`./assets`](assets) folder.